Published under Mango Paper, Jul 15, 2019

Every time I realize there is no built-in cgPath method on NSBezierPath, but on UIBezierPath, I am reminded that macOS development has been really a second-class experience. Good thing it's changing since WWDC19.

Published under Mango Paper, Jul 14, 2019

Catalyst will affect nothing about macOS’s game landscape, since most of the games are built with either Unity or Unreal, and they both have a Catalyst-like check box called ☑macOS.

∞ The Volkswagen Beetle Says Auf Wiedersehen

Published under Mango Paper, Jul 13, 2019

RIP Volkswagen Beetle. Does that increase their resell values? Asking for a friend.

Published under Mango Paper, Jul 3, 2019

I’m still not sure how I feel about the FaceTime Attention Correction in iOS 13. Is it creepy? Probably not. But how far it can go until it’s creepy? Not too much.

Accessibility is for Everyone

Published under Mango Paper, Jun 21, 2019

Exactly the reaction I had when hearing the iPadOS mouse support feature could be turned on in Accessibility. It’s for everyone, so everyone can turn on.

This also infers that the desire to use a mouse on iPadOS is just like any other need like to use Voice Control. It can't be more normal.

Published under Mango Paper, Jun 10, 2019

Those who skipped adopting storyboards and autolayout for whatever reason, well you no longer have to look back.

Published under Mango Paper, Jun 9, 2019

One thing will inevitably happen: CoreData DSL in Swift.

Focused Language Evolutions in Acceleration

Published under Mango Paper, Jun 8, 2019

It was in either 2010 or 2011, I started following Go, I was attracted to its simplicity, its focus. Not long after, I re-wrote my website in Go from Python, just because of my love.

It was also Go that kick started my interest in the evolution of a language. I started reading all the Go blog posts, watching many Go talks.

This is not by accident. Before that time, the language landscape had actually been relatively quiet. Then Go (2009), Rust (2010), Dart (2011), Swift (2014) appeared in public. Not only they are modern, but they also made language development mainstream again.

Go initially focused on concurrency in a large code base, Rust system programming, Dart first a replacement of Javascript, now the Flutter language, Swift the Apple client applications. Because of their focus and the active evolutions, they are bringing us into a new era of software engineering.

More importantly, the evolutions are accelerating.

2017, Go started the Go 2 evolution process.

2018, Swift for TensorFlow was announced, bringing Dynamic Member Lookup [SE-0195], Dynamic Callable [SE-0216], Static Callable [SE-0253]. Differentiation [SE-XXXX], Dynamic Property Iterations [SE-XXXX].

2019, Dart "UI as Code" happened in 2.3.

2019 WWDC, SwiftUI surprised and excited the Apple developer community, marking the end of the NeXT era. It’s bringing Property Wrappers [SE-0258] and Domain Specific Language [SE-XXXX].

It has never been a greater time for programming languages.

∞ iTunes: An Error Occurred

Published under Mango Paper, Jun 2, 2019

Allen Pike's perfect farewell to iTunes, by presenting his collected error messages. My favorite is this one:

A simple, elegant, completely useless iTunes error message captured by Allen Pike

A simple, elegant, completely useless iTunes error message captured by Allen Pike

Published under Mango Paper, May 26, 2019

I just realized that when my daughter grows up, she won’t know what 🔑 is…

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