∞ The Fabric Covering on Nest Mini is Made From 100 Percent Post-consumer Recycled Plastic Bottles

Published under Mango Paper, Oct 15, 2019

Like so many of you, we’re committed to helping the planet, so the fabric covering on Nest Mini is made from 100 percent post-consumer recycled plastic bottles (meaning plastic bottles that have already been used and recycled). A single half-liter plastic bottle makes enough fabric to cover more than two Nest Mini devices. The external enclosure is also made from 35 percent post-consumer recycled plastic. Now, all Nest products launching in 2019 are built using varying amounts of recycled plastics.

Now, that is the right approach to sustainability.

Published under Mango Paper, Oct 15, 2019

Mu.DA: Mushroom Wallpapers

Mu.DA - 3 mushroom wallpapers. Buy here

Published under Mango Paper, Oct 2, 2019

Some of McDonald’s restaurants in Sweden have beehives on their rooftops. The initiative started out locally but is now growing. More franchisees around the country are joining the cause and have also started replacing the grass around their restaurants with flowers and plants that are important for the wellbeing of wild bees. To celebrate the initiative which is part of McDonald’s Swedens sustainability work, we created what could be the world’s smallest McDonald’s – a fully functioning beehive.

I love reading stories like this.

∞ Preview: Inside Apple's Redesigned NYC Flagship Store

Published under Mango Paper, Sep 24, 2019

Lance Ulanoff, writing for Lifewire:

The 13-year-old store, which sits at the base of Central Park and is instantly recognizable thanks to its iconic 32-foot glass cube with a suspended Apple logo inside of it, has undergone a massive, 2-year-long reinvention project that somehow maintains the core essence of what drew hundreds of people to the store to line up for their first iPhones more than a decade ago.

This is the store where I lined up for three hours to get my first iPad, an iPad 2. I got to visit it again next time I'm in NYC.

Published under Mango Paper, Sep 22, 2019

Trying to develop branded components in Flutter.

I really don’t like Material on iOS. And you can’t ship iOS-like UI on Android. So custom branded design is the way to go.

It may take extra time initially, but it’s worth it when you need to ship both iOS and Android.

Published under Mango Paper, Sep 20, 2019

iPhone bilateral charging is supper appealing. Imagine that you no longer have to carry anything for your watch and airpods.

Published under Mango Paper, Sep 18, 2019

One of Flutter's best traits: everything is open source. The built-in widgets' source code is the best resource to learn how to build your own widgets. For example, with just 267 lines of code, the iOS button's implementation demonstrates how you can use simple animations and gestures detectors.

Trying Out Figma

Published under Mango Paper, Sep 14, 2019

This week I finally sit down and got my hands dirty in design. I partially explored design systems, sketched some logos, colors, and typography in Figma. Then I tried a slight re-design of my website's home page:

DoleeArts Website in Figma

A version of the https://mangoumbrella.com design in Figma.

Figma is really intuitive. When I first saw others' cursors moving in real time, it blew my mind. But for me as a one-person shop, its intuitive interface is the reason I love it. I tried Photoshop, Illustrator, and Sketch. They all failed me. Figma is the first tool I felt home-ish. I still struggle with it, but I do see its potential in my workflow.

I know the design I did today isn't great. It's not even good. It's the worst thing I will probably come up with. And I'm not updating my home page to be exactly what I have designed.

However, the design did improve the website in some areas. And I just incorporated them in the latest build.

Separating code and design does make the product better. I will spend more time on dedicated design sessions.

∞ Flutter 1.9's Support of macOS Catalina and iOS 13

Published under Mango Paper, Sep 13, 2019

Chris Sells, PM for the Flutter developer experience, announced on Google Developers Blog:

Supporting macOS Catalina and iOS 13

As Apple prepares to release Catalina, the latest version of macOS, we’ve worked hard to make sure that Flutter is ready for you to upgrade. We’ve updated the end-to-end tooling experience to ensure it works well on Catalina and with Xcode 11. This includes adding support for the new Xcode build system, enabling 64-bit support throughout the toolchain, and simplifying platform dependencies.

With iOS 13 on the way, we’ve also been working to ensure your Flutter apps look great on the latest iPhone release. Flutter 1.9 includes an implementation of the iOS 13 draggable toolbar, with both long-press and drag-from-right, and supports vibration feedback. Work on iOS dark mode is also well underway with a number of pull requests already merged.

Finally, in the latest development builds, you can now turn on experimental support for Bitcode, which is Apple’s platform-independent intermediate representation of a compiled program. Submitting your app as Bitcode allows Apple to optimize your binary in the future without resubmission, and opens the door to Flutter potentially supporting platforms like watchOS and tvOS that require Bitcode for app submission.

I have been seriously looking into Flutter lately. And this is the moment I was sold to it. Timely support of latest macOS and iOS versions are critical for my projects.

Published under Mango Paper, Jul 16, 2019

Every time I used a credit card then immediately received a receipt from Square, I was reminded how all the credit card companies are selling my data.

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